March of Giants MOBA Opens Playtest Next Week with WWI-Inspired Gameplay Updates
Ubisoft's Massive Entertainment has announced an open playtest for the in-development MOBA March of Giants running from October 7-18 on Steam. The test features a rewards program where players earn pioneer points toward cosmetic unlocks and early access packs. Developers outlined gameplay refinements including enhanced soldier unit impact and expanded itemization, drawing design inspiration from World War I industrialization.
March of Giants represents Ubisoft Massive Entertainment's foray into the competitive MOBA space, with the studio leveraging historical themes as its creative foundation. The October playtest serves as a structured opportunity for community feedback, incentivizing participation through a progression system that grants both cosmetic rewards and tangible benefits like guaranteed early access. This approach allows developers to gather extensive player data across multiple regions simultaneously while building anticipation for the game's eventual launch.
The gameplay refinements outlined—particularly enhanced soldier unit mechanics and expanded item options—suggest the developers are responding to previous testing phases by deepening tactical complexity. The World War I industrial aesthetic appears to inform not just visual design but core mechanical philosophy, potentially differentiating the title within a crowded MOBA market dominated by established franchises.
The open playtest structure could help Ubisoft Massive refine its competitive balance before full release, potentially affecting the game's long-term player retention and community health. Players seeking alternative MOBAs may find value in early participation, while content creators could benefit from early access opportunities. The success or failure of this playtest phase may influence publisher confidence in funding additional development or future titles in the strategy genre, potentially shaping industry investment decisions.