Parkour Through Prehistoric Terror in 'Terrible Lizards'

This first-person horror-platformer blends intense parkour mechanics with a 1992-set narrative involving a stranded traveler in a derelict dinosaur museum. The game features a surprisingly rich story with audio logs, live-action cutscenes, and a mix of dark humor and suspense. Despite minor technical hiccups, its blend of Mirror’s Edge-inspired movement and eerie atmosphere delivers a unique and engaging experience.
Terrible Lizards, available on Xbox Game Pass, blends first-person parkour with a 1992-set narrative centered on a stranded traveler in a derelict dinosaur museum. The game features live-action cutscenes and audio logs that deepen its story, which, while not groundbreaking, is praised for its cohesive execution and voice acting. Its design evolves across levels, with tighter, more engaging platforming in underground environments compared to the initially underdeveloped real-world sections.
This title may influence players’ expectations for narrative integration in action-platformers, particularly within Game Pass ecosystems where accessibility drives discovery. It could encourage developers to experiment with genre hybrids, balancing gameplay momentum with story depth—though its limited horror impact suggests such blends may not satisfy purists in either category.