Rideon Japan unveils chess-like strategy RPG Mercenaries Grace for Switch

Rideon Japan has announced a new strategy RPG for Nintendo Switch, targeting a 2027 release. The game features a chess-inspired battle system where player and enemy units alternate moves. The story follows a young mercenary and his group amid a kingdom's political turmoil.
The game marks a notable departure from the series' traditional turn-based structure, replacing it with an alternating move system inspired by chess and shogi. This change means player and enemy units take turns acting one at a time, requiring players to anticipate opponent sequencing rather than simply executing all their moves first. The title also introduces a "Ladder Class" progression system with eight tiers spanning beginner through special ranks, allowing lateral class changes beyond the previous seven-class framework.
The narrative centers on Swan, a young mercenary working alongside the "Iron-armed mercenaries," who rescues Berta, the sister of the deceased King O'Neil, from a forbidden tower. Her subsequent claim to the throne triggers political conflict among the king's vassals. Character artwork comes from illustrator mitsu_plus, and the game is slated for a 2027 release on Nintendo Switch.
This announcement could reinforce the Switch's position as a home for niche tactical RPGs, particularly for players who enjoy cerebral, turn-based strategy. The chess-inspired mechanic may appeal to fans seeking deeper tactical engagement, potentially broadening the genre's audience beyond existing Mercenaries Saga followers. However, the 2027 target suggests a lengthy development cycle, which could test player patience in a market with competing strategy titles. Its impact will likely remain concentrated within the dedicated strategy gaming community rather than reaching mainstream audiences.