Switch 2 Surpasses Switch 1 in Hardware Sales, But Legacy Titles Still Dominate Game Purchases

Despite the Switch 2 surpassing the original Switch in hardware sales at the same stage of their lifecycles, Nintendo faces challenges in driving game sales for its newer console. Many Switch 2 owners are opting to play older Switch 1 titles, which continue to sell strongly—such as Mario Kart 8 Deluxe, which sold 470,000 copies between July and September 2026. This suggests that backward compatibility is both a strength and a hurdle, as the success of legacy games may be dampening demand for new releases on the newer platform.
As of September 30, 2026, the Nintendo Switch 2 had sold 26.4 million units, surpassing the original Switch’s 19.7 million at the same stage in its lifecycle. However, game sales tell a different story: while the Switch 1 had amassed 86.9 million software units sold by June 2018, the Switch 2 had only reached 73.2 million by September 2026. This gap is particularly notable given that the Switch 2 supports backward compatibility, allowing it to play older Switch 1 titles. In the July–September 2026 quarter alone, legacy games like Mario Kart 8 Deluxe (470,000 copies), Super Smash Bros. Ultimate (360,000), and Animal Crossing: New Horizons (340,000) continued to sell strongly—outpacing the Switch 2-exclusive Donkey Kong Bananza, which sold only 270,000 in the same period. These figures suggest that many Switch 2 owners are choosing to play established classics rather than new releases. The original Switch’s early lineup included landmark titles such as Breath of the Wild and Super Mario Odyssey, setting a high bar for quality and cultural impact. In contrast, the Switch 2’s top five games at six quarters have not yet matched that legacy. Analyst Serkan Toto noted that while the Switch 2 is performing well despite higher prices, it may struggle to replicate the original’s massive software sales volume.
The situation reflects a paradox: backward compatibility, intended as a benefit, may be undermining demand for new titles. Nintendo has not disclosed how many Switch 1 games are
The enduring popularity of older Switch games on the newer console could signal a shift in consumer behavior toward value-driven, experience-based purchasing rather than novelty. This may pressure Nintendo and other developers to prioritize long-term content support and backward compatibility as competitive advantages. If players consistently choose well-established titles over new ones—even when the latter are critically acclaimed—this could reshape how publishers approach game development cycles and monetization strategies. A comparable precedent is Sony’s PlayStation 2, which saw continued demand for older games even after newer models launched, reinforcing the idea that platform longevity can be sustained through library depth. For consumers, this means greater access to high-quality content but may reduce incentives to adopt new hardware or buy new releases. The gaming industry may see a trend toward “evergreen” titles and expanded digital libraries as standard practice. What rema