Early Comparison Video Highlights Visual Differences Between Witcher 3 and Its Remaster
CD Projekt Red has shared early comparison clips between the original Witcher 3 and its upcoming remaster, now compiled into a 10-minute video. The remaster is still work-in-progress, and the PC version will support path tracing and upscaling technologies. The color palette appears to be the biggest change so far.
The comparison video compiles clips CD Projekt Red released over several weeks, offering a side-by-side look at the original and the upcoming remaster. Notably, the remaster is still a work-in-progress, so the footage may not reflect the final build. The PC version is confirmed to support path tracing, which could add realistic reflections—like fire on water—that are absent in the early clips shown.
The most obvious shift is the color grading, which appears warmer or more contrasted than the original. This stylistic choice may divide players. The remaster launches September 29 as a free upgrade for Complete Edition owners, and will also support DLSS 4.5, FSR 4.0, and XeSS 2.0, with DLSS Ray Reconstruction for enhanced lighting effects.
This comparison could shape player expectations for the remaster, especially among PC enthusiasts who value graphical fidelity. The emphasis on path tracing and upscaling may set a benchmark for other studios, but the color palette change could spark debate about preserving the original's artistic vision. Ultimately, the free upgrade may encourage existing owners to revisit the game, while newcomers might see it as a reason to buy the Complete Edition.